Learn more: FADEC controlled engines Flight Control Trim In addition to thrust or torque limiting, X-Plane 12 can also limit to N1 or EPR values. X-Plane can limit the power output of altitude engines (or flat-rated engines) in order to not overtemp or overtorque them. Learn more: Directional gyro drift and adjustment datarefs FADEC Controlled Engines If your aircraft or plugin adjusts or watches these datarefs, you will want to check whether your code still works with the new drift. X-Plane 12 changes the way directional gyro drift is calculated and the behavior of the directional gyro drift data refs. If your aircraft requires rudder pedal input to operate realistically (especially single engine propeller aircraft and light twins) consider configuring the constants for the new auto-coordination to improve the experience for users with no rudder hardware. “Airliner” with auto-throttle uses the auto-throttle to set climb power in climb, hold the selected cruise speed in cruise, and comply with speed restrictions (if physically achievable) in descend.įor a detailed explanation and examples see the article Autopilot VNAV modes and PlaneMaker settings. “GA” without auto throttle can only do geometric descents – the vertical path is controlled by the autopilot, while the pilot controls the speed by the throttle (or speedbrakes). The main difference is the availability of auto-throttle. X-Plane knows two different types of VNAV, which can be described as “GA” and “Airliner”-type VNAV. This article summarizes X-Plane’s capabilities when it comes to modern integrated approach navigation and sheds light on the new datarefs: Autopilot Navigation Source Autopilot VNAV modes Learn more: Airframe and Tail Anti-Ice and De-Icing boots Autopilot Navigation Source X-Plane 12 treats the tail surfaces different from the wing surfaces when it comes to ice accumulation and anti- or de-ice measures. Plane Maker Updates Airframe and Tail Anti-Ice and De-Icing boots Future guidance will come when this issue is resolved. OPEN ISSUE: as of this writing, the HUD light levels are not correctly set. So for example, a HUD with 20 degrees below the horizon and 10 degrees above would have an FOV ratio of tan(-20) and tan(10) or -0.364 for the bottom and 0.176 for the top.įor an example of the 3-d HUD, see the F14. To calculate the FOV ratios, use the trigonometric tangent function for the angle from center for each side.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |